Bladework Games is a new game studio building a brand new living, online, cooperative multiplayer IP for the PC first and cross platform future. We're creating a new take on the ARPG genre, focusing on exciting combat, meaningful cooperative play, and the creation of a truly fun gameplay experience.
We're looking for someone who wants to be part of the core foundation of Bladework Games. An animator who is passionate about bringing characters and combat to life. As a Senior Animator, you will create a diverse selection of game-related animation. You would be a great fit if you love playing games and enjoy the challenge of building a game from the early stages.
If this sounds appealing to you, we'd love to chat.
Responsibilities
Create high quality animations that portray character personalities consistent with the style
Demonstrate a superior sense of posing, timing, and weight
Continuously push the quality of the animations
Help to identify and solve animation process and implementation issues
Requirements
Can demonstrate a strong understanding of animation fundamentals, and how they apply to game animation
Familiarity with UE4’s editor, pipeline and the ability to create and implement animations
The ability to create both character and creature specific animations in Maya
A passion for creating both stylized and realistic motion
An understanding of related skills such as modeling, skinning and rigging
Solid teamwork skills and the ability to work with other disciplines
A great animation reel, with bonus points for including combat anims
At least one shipped title and a passion for gaming!
Remote restrictions
- Must be a resident of United States